#Counter strike source 2019 professional#
"My buddy Arcade and I, we would leave our computers on overnight to keep the dedicated servers running - we never had professional servers.
"We were trying really hard to get the community going in those early days," Joyce says. But while his small group of CS devotees couldn't get enough of trying to navigate these tricky slopes, they were having a hard time convincing the uninitiated it was worth learning. These included "Christmas, "Egypt," and "Ninja". It was the first surfing map, but we would mostly just shoot at each other, trying to get to that platform, for hours at a time." surf_the-gap - image credit: YouTuber Lakitoo.Īs Joyce and his friends tired of the rote simplicity of "the gap," he started pumping out more of these creations, all revolving around this ramp he happened to build. "It's just a ramp hanging out in the air, and we would try to launch to this tiny platform, where there was a switch that would blow up the level. "By the standards of surfing today, it really doesn't look like much," he says, laughing.
After he finally managed to make the jump, he sensed that such a slide might turn out to be a fun diversion in its own right, so he opened up the editor, grabbed that roof and transformed it into its own prefab, so that he might make it the central feature of a new map, which he eventually titled "surf_the-gap". During one particularly violent session, Joyce happened to slide off the roof of one of the houses to his death, almost sticking to one of CS's famously finicky ladders in the process. As Joyce remembers it, there was a cul-de-sac with three houses near the bottom of the map with machine-guns on their roofs. He made a map he christened "ka_killbox," where he and his buddies would jump around and chase each other on skateboards, knifing each other in the name of mindless fun. But it was way, way more than that." ka_killbox - image credit: YouTuber Lakitoo.īack in 2004, Joyce was just another teenage competitive CS junkie, messing around with Valve Hammer, the level editor for Half-Life's Goldsource engine, and slapping together maps for his friends to play around in. "I thought I'd just get a couple of people saying, 'hey, I remember surfing, that's cool.' Or maybe, best-case scenario, reconnecting with an old buddy. "It was pretty overwhelming," he tells me. Joyce confided this in AskReddit thread where people revealed their "greatest accomplishment" that they can't bring up in normal conversation, and he was immediately mobbed by fans of his work, and surfing in general. (To be fair, it was pretty funny the first time.) Later in life, I eventually figured out that holding a movement key against the slope allowed you to stick to the path, and I embraced surfing and other such "trickjumping" as a fun palate-cleanser at the end of a long night of gaming.Ĭharlie "Mariowned" Joyce is the apparent inventor of the first surf map for Counter-Strike 1.6. No matter how loudly I pleaded with my fellow surfers to explain the trick, they would hurl obscenities at me and tell me to use F10 to deploy parachute - a button which would, in fact, abort the game. While my opponents seemed to slide across the slope with ease, I would hurtle into the abyss every single time. When I would connect, I would see long, sloped ramps to nowhere, curling and twisting through empty space towards an unknown destination.
Of these offerings, the most consistently-populated servers were always devoted to the act of "surfing," a fact that boggled my pre-teen mind.
#Counter strike source 2019 mods#
When I would search through the list of servers for players of a similar skill level, I would come across a panoply of fan-made mods and maps intended to offer a respite from the endless dual grind of de_dust and cs_office, and I would occasionally take the plunge and sully my dad's hard-drive with these bizarre creations. While there were many factors working against me - my age, my characteristic lack of dexterity, my (for the time) toaster-level PC, and my bargain-bin 200 DPI Dell laser mouse - I never let these disadvantages stop me from padding some lucky player's K/D ratio with my ill-fated MAC-10 rushes. In my younger and more vulnerable years, I spent a lot of time getting shot in the head in Counter-Strike: Source.